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SFCGAL
2.3.0
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Right-handed orthonormal basis at a point on the sweep path. More...
#include <Sweep.h>
Public Attributes | |
| Kernel::Vector_3 | tangent |
| Direction of motion along the path. More... | |
| Kernel::Vector_3 | normal |
| Profile X-axis direction. More... | |
| Kernel::Vector_3 | binormal |
| Profile Y-axis direction (tangent × normal) More... | |
Right-handed orthonormal basis at a point on the sweep path.
Defines how the 2D profile is oriented in 3D space at each path vertex. The profile's X-axis maps to normal and its Y-axis maps to binormal. The three vectors satisfy: binormal = tangent × normal.
| Kernel::Vector_3 SFCGAL::algorithm::Frame::binormal |
Profile Y-axis direction (tangent × normal)
| Kernel::Vector_3 SFCGAL::algorithm::Frame::normal |
Profile X-axis direction.
| Kernel::Vector_3 SFCGAL::algorithm::Frame::tangent |
Direction of motion along the path.
1.8.10