Function

Coglprogram_attach_shader

deprecated: 1.16 since: 13

Declaration [src]

void
cogl_program_attach_shader (
  CoglHandle program_handle,
  CoglHandle shader_handle
)

Description [src]

Attaches a shader to a program object. A program can have multiple vertex or fragment shaders but only one of them may provide a main() function. It is allowed to use a program with only a vertex shader or only a fragment shader.

Available since: 13

Deprecated since: 1.16

Use CoglSnippet api.

Parameters

program_handle

Type: CoglHandle

A CoglHandle for a shdaer program.

shader_handle

Type: CoglHandle

A CoglHandle for a vertex of fragment shader.