Struct
ClutterPaintVolume
since: 13
Description [src]
struct ClutterPaintVolume {
/* No available fields */
}
A ClutterPaintVolume
represents a bounding volume whose internal
representation isn’t defined but can be set and queried in terms
of an axis aligned bounding box.
A ClutterPaintVolume
for a ClutterActor
is defined to be relative from the current actor modelview matrix.
Other internal representation and methods for describing the bounding volume may be added in the future.
Available since: 13
Instance methods
clutter_paint_volume_get_depth
Retrieves the depth of the volume’s, axis aligned, bounding box.
since: 13
clutter_paint_volume_get_height
Retrieves the height of the volume’s, axis aligned, bounding box.
since: 13
clutter_paint_volume_get_width
Retrieves the width of the volume’s, axis aligned, bounding box.
since: 13
clutter_paint_volume_set_depth
Sets the depth of the paint volume. The depth is measured along
the z axis in the actor coordinates that pv
is associated with.
since: 13
clutter_paint_volume_set_from_allocation
Sets the ClutterPaintVolume
from the allocation of actor
.
since: 13
clutter_paint_volume_set_height
Sets the height of the paint volume. The height is measured along
the y axis in the actor coordinates that pv
is associated with.
since: 13
clutter_paint_volume_set_width
Sets the width of the paint volume. The width is measured along
the x axis in the actor coordinates that pv
is associated with.
since: 13
clutter_paint_volume_union_box
Unions the 2D region represented by box
to a ClutterPaintVolume
.
since: 13