Method

ClutterPathadd_move_to

Declaration [src]

void
clutter_path_add_move_to (
  ClutterPath* path,
  gint x,
  gint y
)

Description [src]

Adds a CLUTTER_PATH_MOVE_TO type node to the path. This is usually used as the first node in a path. It can also be used in the middle of the path to cause the actor to jump to the new coordinate.

Parameters

x

Type: gint

The x coordinate.

y

Type: gint

The y coordinate.