Function
Coglprogram_set_uniform_int
deprecated: 1.16 since: 13
Declaration [src]
void
cogl_program_set_uniform_int (
CoglHandle program,
int uniform_location,
int n_components,
int count,
const int* value
)
Description [src]
Changes the value of a int vector uniform, or uniform array for
the given linked program
.
Available since: 13
Deprecated since: 1.16
Use CoglSnippet
api instead.
Parameters
program
-
Type:
CoglHandle
A
CoglHandle
for a linked program. uniform_location
-
Type:
int
The uniform location retrieved from cogl_program_get_uniform_location().
n_components
-
Type:
int
The number of components for the uniform. For example with glsl you’d use 3 for a vec3 or 4 for a vec4.
count
-
Type:
int
For uniform arrays this is the array length otherwise just pass 1
value
-
Type: An array of
int
The new value of the uniform[s].
The length of the array is specified in the count
argument.The data is owned by the caller of the function.