1D Box Blur

Blur resulting from averaging the colors of a row neighborhood.
Radius
Radius of row pixel region, (size will be radius*2+1)
name: radius
type: int
default: 4
minimum: 0
maximum: 1000
ui-minimum: 0
ui-maximum: 100
ui-gamma: 1.50
ui-step-small: 1
ui-step-big: 10
Orientation
The orientation of the blur - hor\/ver
name: orientation
type: enum
pads: input output
parent-class: GeglOperationAreaFilter
categories: hidden blur
OpenCL
