Obtains the pool information of the current client. The resultant data is stored on the following structure.
/* client pool size */
typedef struct {
int client; /* client number to inquire */
int output_pool; /* outgoing (write) pool size */
int input_pool; /* incoming (read) pool size */
int output_room; /* minimum free pool size for select/blocking mode */
int output_free; /* unused size */
int input_free; /* unused size */
char reserved[64];
} snd_seq_client_pool_t;
The output_pool is the size of output (write) pool,
and
the input_pool is the size of input (read) pool.The output_room is the minimum free pool size. When the client filled the output pool with events, it went into sleep in blocking mode. After events more than output_room are freed, sequencer wakes the client up.
The output_free and input_free are the number of unused events in output and input pools, respectively.
Function returns zero if successful, or a negative error code.