#####R=== Druids ===

#####GDescription
A Druid is in communion with nature. From this relationship he gains 
the power to control the elemental flows (Earth, Fire, Air, Water and 
Mana). They also have special attack spells that can follow a laid path
of mana in order to create magic "traps". Thus their spells can hit a 
monster more than once or travel down a tunnel.

#####GPrimary Stats
Wisdom (spellcasting stat)

#####GMagic Usage
A Druid can learn 40 spell levels from the *****m_druid.txt*0[Druidic] Realm of magic.

#####GStarting Equipment
A druid begins the game with:
    elemental stone [Fire]
    a Whip
    an amulet of slow digestion
If they are *very* lucky they may also begin with:
    a wand of tame monster
    

		