texture_cube.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "../api_display.h"
34 #include "texture.h"
35 
36 namespace clan
37 {
40 
43 {
50 };
51 
53 class CL_API_DISPLAY TextureCube : public Texture
54 {
57 public:
59  TextureCube();
60 
64  TextureCube(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
65 
73  TextureCube(GraphicContext &context, int width, int height, TextureFormat texture_format = tf_rgba8, int levels = 1);
74 
81  TextureCube(GraphicContext &context, const Size &size, TextureFormat texture_format = tf_rgba8, int levels = 1);
83 
86 public:
88  int get_width() const;
89 
91  int get_height() const;
92 
94  Size get_size() const;
96 
99 public:
105  void set_image(
106  GraphicContext &context,
107  TextureCubeDirection cube_direction,
108  PixelBuffer &image,
109  int level = 0);
110 
116  void set_subimage(
117  GraphicContext &context,
118  TextureCubeDirection cube_direction,
119  int x,
120  int y,
121  const PixelBuffer &image,
122  const Rect &src_rect,
123  int level = 0);
124 
125  void set_subimage(
126  GraphicContext &context,
127  TextureCubeDirection cube_direction,
128  const Point &point,
129  const PixelBuffer &image,
130  const Rect &src_rect,
131  int level = 0);
133 };
134 
135 }
136 
Texture object class.
Definition: texture.h:104
Pixel data container.
Definition: pixel_buffer.h:69
Definition: texture_cube.h:45
Definition: texture_cube.h:49
Definition: texture_cube.h:46
TextureCubeDirection
Texture cube directions.
Definition: texture_cube.h:42
Definition: texture_cube.h:48
2D texture cube object class.
Definition: texture_cube.h:53
2D (left,top,right,bottom) rectangle structure - Integer
Definition: rect.h:453
Definition: texture_cube.h:44
TextureCube(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_cube.h:64
TextureFormat
Texture format.
Definition: texture_format.h:41
Interface to drawing graphics.
Definition: graphic_context.h:257
2D (x,y) point structure - Integer
Definition: point.h:63
2D (width,height) size structure - Integer
Definition: size.h:157
Definition: texture_cube.h:47
Definition: texture_format.h:44