32 #include "api_physics3d.h"
33 #include "../Core/Math/vec3.h"
34 #include "../Core/Math/quaternion.h"
44 class Physics3DObject;
45 class Physics3DSweepTest_Impl;
59 int get_hit_count()
const;
60 float get_hit_fraction(
int index)
const;
61 Vec3f get_hit_position(
int index)
const;
62 Vec3f get_hit_normal(
int index)
const;
66 std::shared_ptr<Physics3DSweepTest_Impl> impl;
Definition: physics3d_world.h:43
Definition: physics3d_shape.h:48
Definition: physics3d_object.h:47
Quaternion - Float.
Definition: quaternion.h:188
Definition: physics3d_sweep_test.h:47