begin_paint(GUITopLevelWindow *handle, const Rect &update_region) | clan::GUIWindowManager | |
bring_to_front(GUITopLevelWindow *handle) | clan::GUIWindowManager | |
capture_mouse(GUITopLevelWindow *handle, bool state) | clan::GUIWindowManager | |
cl_wm_type_system enum value | clan::GUIWindowManager | |
cl_wm_type_texture enum value | clan::GUIWindowManager | |
create_window(GUITopLevelWindow *handle, GUITopLevelWindow *owner, GUIComponent *component, GUITopLevelDescription description) | clan::GUIWindowManager | |
destroy_window(GUITopLevelWindow *handle) | clan::GUIWindowManager | |
draw_windows(Canvas &canvas) | clan::GUIWindowManagerTexture | |
enable_window(GUITopLevelWindow *handle, bool enable) | clan::GUIWindowManager | |
end_paint(Canvas &canvas, GUITopLevelWindow *handle, const Rect &update_region) | clan::GUIWindowManager | |
func_input_intercept() | clan::GUIWindowManagerTexture | |
func_repaint() | clan::GUIWindowManagerTexture | |
func_setup_framebuffer() | clan::GUIWindowManagerTexture | |
get_canvas(GUITopLevelWindow *handle) const | clan::GUIWindowManager | |
get_display_window(GUITopLevelWindow *handle) const | clan::GUIWindowManager | |
get_geometry(GUITopLevelWindow *handle, bool client_area) const | clan::GUIWindowManager | |
get_ic(GUITopLevelWindow *handle) const | clan::GUIWindowManager | |
get_provider() const | clan::GUIWindowManagerTexture | |
get_window_manager_type() const | clan::GUIWindowManager | |
get_windows(bool only_visible=true) const | clan::GUIWindowManagerTexture | |
GUIWindowManager() | clan::GUIWindowManager | |
GUIWindowManager(GUIWindowManagerProvider *provider) | clan::GUIWindowManager | |
GUIWindowManager(const GUIWindowManager &src) | clan::GUIWindowManager | |
GUIWindowManagerTexture() | clan::GUIWindowManagerTexture | |
GUIWindowManagerTexture(DisplayWindow display_window) | clan::GUIWindowManagerTexture | |
GUIWindowManagerTexture(const GUIWindowManager &wm) | clan::GUIWindowManagerTexture | |
has_focus(GUITopLevelWindow *handle) const | clan::GUIWindowManager | |
is_maximized(GUITopLevelWindow *handle) const | clan::GUIWindowManager | |
is_minimized(GUITopLevelWindow *handle) const | clan::GUIWindowManager | |
is_null() const | clan::GUIWindowManager | |
pop_cliprect(GUITopLevelWindow *handle, Canvas &canvas) | clan::GUIWindowManager | |
process() | clan::GUIWindowManagerTexture | |
process_message() | clan::GUIWindowManager | |
push_cliprect(GUITopLevelWindow *handle, Canvas &canvas, const Rect &rect) | clan::GUIWindowManager | |
request_repaint(GUITopLevelWindow *handle, const Rect &update_region) | clan::GUIWindowManager | |
reset_cliprect(GUITopLevelWindow *handle, Canvas &canvas) | clan::GUIWindowManager | |
screen_to_window(GUITopLevelWindow *handle, const Point &screen_point, bool client_area) const | clan::GUIWindowManager | |
set_cliprect(GUITopLevelWindow *handle, Canvas &canvas, const Rect &rect) | clan::GUIWindowManager | |
set_cursor(GUITopLevelWindow *handle, const Cursor &cursor) | clan::GUIWindowManager | |
set_cursor(GUITopLevelWindow *handle, enum StandardCursor type) | clan::GUIWindowManager | |
set_geometry(GUITopLevelWindow *handle, const Rect &geometry, bool client_area) | clan::GUIWindowManager | |
set_site(GUIWindowManagerSite *site) | clan::GUIWindowManager | |
set_texture_group(TextureGroup &new_texture_group) | clan::GUIWindowManagerTexture | |
set_visible(GUITopLevelWindow *handle, bool visible, bool activate_root_win) | clan::GUIWindowManager | |
update() | clan::GUIWindowManager | |
window_to_screen(GUITopLevelWindow *handle, const Point &window_point, bool client_area) const | clan::GUIWindowManager | |
WindowManagerType enum name | clan::GUIWindowManager | |
~GUIWindowManager() | clan::GUIWindowManager | |
~GUIWindowManagerTexture() | clan::GUIWindowManagerTexture | |