d3d.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Kenneth Gangstoe
28 */
29 
32 
33 #pragma once
34 
35 #ifdef WIN32
36 
37 #ifdef __cplusplus_cli
38 #pragma managed(push, off)
39 #endif
40 
41 #include "D3D/d3d_target.h"
42 #include "D3D/setup_d3d.h"
43 
44 #ifdef __cplusplus_cli
45 #pragma managed(pop)
46 #endif
47 
48 #if defined(_MSC_VER)
49  #if !defined(_MT)
50  #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded.
51  #endif
52  #if !defined(_DEBUG)
53  #if defined(DLL)
54  #pragma comment(lib, "clanD3D-dll.lib")
55  #elif defined(_DLL)
56  #pragma comment(lib, "clanD3D-static-mtdll.lib")
57  #else
58  #pragma comment(lib, "clanD3D-static-mt.lib")
59  #endif
60  #else
61  #if defined(DLL)
62  #pragma comment(lib, "clanD3D-dll-debug.lib")
63  #elif defined(_DLL)
64  #pragma comment(lib, "clanD3D-static-mtdll-debug.lib")
65  #else
66  #pragma comment(lib, "clanD3D-static-mt-debug.lib")
67  #endif
68  #endif
69  #pragma comment(lib, "winmm.lib")
70  //#pragma comment(lib, "D3D11.lib")
71 #endif
72 
73 #else
74 // Not win32 - Stub
75 namespace clan
76 {
77 
78 class SetupD3D
79 {
80 public:
81  SetupD3D() {}
82  ~SetupD3D() {}
83 };
84 
85 class D3DTarget
86 {
87 public:
88  D3DTarget() {};
89  ~D3DTarget() {};
90  static bool is_current() {return false;}
91  static void set_current() {};
92 };
93 
94 }
95 
96 #endif
97 
SetupD3D()
Definition: d3d.h:81
static bool is_current()
Definition: d3d.h:90
~SetupD3D()
Definition: d3d.h:82
~D3DTarget()
Definition: d3d.h:89
static void set_current()
Definition: d3d.h:91
D3DTarget()
Definition: d3d.h:88