libresidfp  1.2.3
PassThrough.h
1 /*
2  * This file is part of libsidplayfp, a SID player engine.
3  *
4  * Copyright 2026 Leandro Nini <drfiemost@users.sourceforge.net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19  */
20 
21 #ifndef PASSTHROUGH_H
22 #define PASSTHROUGH_H
23 
24 #include "Resampler.h"
25 
26 namespace reSIDfp
27 {
28 
32 class PassThrough final : public Resampler
33 {
34  friend class State;
35 
36 private:
38  int32_t outputValue = 0;
39 
40 public:
41  bool input(int32_t sample) override
42  {
43  outputValue = sample;
44 
45  return true;
46  }
47 
48  int32_t output() const override { return outputValue; }
49 
50  void reset() override
51  {
52  outputValue = 0;
53  }
54 };
55 
56 } // namespace reSIDfp
57 
58 #endif
Definition: PassThrough.h:32
Definition: Dac.cpp:27
Definition: Resampler.h:36
bool input(int32_t sample) override
Definition: PassThrough.h:41
Definition: State.h:45