clan::NetGameServer Class Reference

NetGameServer. More...

#include <server.h>

+ Inheritance diagram for clan::NetGameServer:

Public Member Functions

 NetGameServer ()
 
 ~NetGameServer ()
 
void process_events ()
 Process events. More...
 
void send_event (const NetGameEvent &game_event)
 Send event. More...
 
Signal_v1< NetGameConnection * > & sig_client_connected ()
 
Signal_v2< NetGameConnection
*, const std::string & > & 
sig_client_disconnected ()
 
Signal_v2< NetGameConnection
*, const NetGameEvent & > & 
sig_event_received ()
 
void start (const std::string &port)
 Start. More...
 
void start (const std::string &address, const std::string &port)
 Start. More...
 
void stop ()
 Stop. More...
 

Detailed Description


The documentation for this class was generated from the following file: