model_data.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include "model_data_mesh.h"
32 #include "model_data_bone.h"
33 #include "model_data_light.h"
34 #include "model_data_camera.h"
35 #include "model_data_attachment_point.h"
36 #include "model_data_particle_emitter.h"
37 #include "model_data_animation.h"
38 #include "model_data_texture.h"
39 
40 namespace clan
41 {
42 
44 class ModelData
45 {
46 public:
47  std::vector<ModelDataMesh> meshes;
48  std::vector<ModelDataTexture> textures;
49  std::vector<ModelDataBone> bones;
50  std::vector<ModelDataLight> lights;
51  std::vector<ModelDataCamera> cameras;
52  std::vector<ModelDataAttachmentPoint> attachment_points;
53  std::vector<ModelDataParticleEmitter> particle_emitters;
54  std::vector<ModelDataAnimation> animations;
56 };
57 
58 }
59 
std::vector< ModelDataAttachmentPoint > attachment_points
Definition: model_data.h:52
Vec3f aabb_max
Definition: model_data.h:55
std::vector< ModelDataAnimation > animations
Definition: model_data.h:54
std::vector< ModelDataCamera > cameras
Definition: model_data.h:51
Data structure describing a model.
Definition: model_data.h:44
std::vector< ModelDataParticleEmitter > particle_emitters
Definition: model_data.h:53
Vec3f aabb_min
Definition: model_data.h:55
std::vector< ModelDataMesh > meshes
Definition: model_data.h:47
std::vector< ModelDataTexture > textures
Definition: model_data.h:48
std::vector< ModelDataBone > bones
Definition: model_data.h:49
std::vector< ModelDataLight > lights
Definition: model_data.h:50