document_editor.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 
30 #pragma once
31 
32 #include "../Workspace/dockable_component.h"
33 
34 namespace clan
35 {
38 
39 class UIController;
40 
42 {
43 public:
44  DocumentEditor(UIController *controller, std::string filename);
45 
46  UIController *get_controller() { return controller; }
47  std::string get_filename() { return filename; }
48 
49  void set_dirty(bool dirty);
50 
51  virtual void cut() { }
52  virtual void paste() { }
53  virtual void copy() { }
54 
55  virtual void undo() { }
56  virtual void redo() { }
57 
58  virtual void save() { }
59 
60  virtual void files_dropped(const std::vector<std::string> &filenames, const InputEvent &e) { }
61 
62 private:
63  void on_visibility_change(bool new_state);
64 
65  UIController *controller;
66  std::string filename;
67 
68  bool dirty;
69 };
70 
71 }
72 
virtual void files_dropped(const std::vector< std::string > &filenames, const InputEvent &e)
Definition: document_editor.h:60
virtual void cut()
Definition: document_editor.h:51
DocumentEditor(UIController *controller, std::string filename)
virtual void save()
Definition: document_editor.h:58
virtual void redo()
Definition: document_editor.h:56
virtual void copy()
Definition: document_editor.h:53
Definition: document_editor.h:41
Definition: dockable_component.h:41
std::string get_filename()
Definition: document_editor.h:47
virtual void paste()
Definition: document_editor.h:52
UIController * get_controller()
Definition: document_editor.h:46
virtual void undo()
Definition: document_editor.h:55
Input event class.
Definition: input_event.h:44
void set_dirty(bool dirty)
Definition: ui_controller.h:43