109 FXGLShape(
const FXGLShape& orig);
112 virtual void bounds(FXRangef& box);
115 virtual void draw(FXGLViewer* viewer);
124 virtual FXbool canDrag()
const;
127 virtual FXbool canDelete()
const;
133 void setTipText(
const FXString& text){ tip=text; }
136 const FXString& getTipText()
const {
return tip; }
139 void setMaterial(
FXint side,
const FXMaterial &mtl);
142 void getMaterial(
FXint side,FXMaterial &mtl)
const;
145 virtual void save(FXStream& store)
const;
148 virtual void load(FXStream& store);
Draw wire frame.
Definition: FXGLShape.h:51
Definition: FXGLViewer.h:79
Basic OpenGL object.
Definition: FXGLObject.h:39
Single-sided [both sides same].
Definition: FXGLShape.h:43
Dual-sided surface.
Definition: FXGLShape.h:44
Smooth shaded.
Definition: FXGLShape.h:46
unsigned int FXuint
Definition: fxdefs.h:396
Cull backward facing surfaces.
Definition: FXGLShape.h:49
FXuint FXSelector
Association key.
Definition: FXObject.h:53
OpenGL viewer widget.
Definition: FXGLViewer.h:100
#define FXAPI
Definition: fxdefs.h:122
FXuchar FXbool
Definition: fxdefs.h:393
#define FXDECLARE_ABSTRACT(classname)
Macro to set up abstract class declaration.
Definition: FXObject.h:114
Draw filled surfaces.
Definition: FXGLShape.h:50
No light source.
Definition: FXGLShape.h:45
No face culling.
Definition: FXGLShape.h:48
Leaving ample room for FXGLViewer subclasses.
Definition: FXGLObject.h:43
Draw bounding box.
Definition: FXGLShape.h:53
Definition: FX4Splitter.h:31
int FXint
Definition: fxdefs.h:397
OpenGL Shape Object.
Definition: FXGLShape.h:64
Single-precision 3-element vector.
Definition: FXVec3f.h:36
Bounds.
Definition: FXRangef.h:35
Object is the base class for all objects in FOX; in order to receive messages from the user interface...
Definition: FXObject.h:166
float FXfloat
Definition: fxdefs.h:398
Flag shaded.
Definition: FXGLShape.h:47
FXString provides essential string manipulation capabilities.
Definition: FXString.h:33
Draw as points.
Definition: FXGLShape.h:52