#include "gnttree.h"
#include "gntcolors.h"
#include "gntkeys.h"
#include "gntmenuitem.h"
Include dependency graph for gntmenu.h:
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Data Structures | |
struct | _GntMenu |
struct | _GntMenuClass |
Defines | |
#define | GNT_TYPE_MENU (gnt_menu_get_gtype()) |
#define | GNT_MENU(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_MENU, GntMenu)) |
#define | GNT_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_MENU, GntMenuClass)) |
#define | GNT_IS_MENU(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_MENU)) |
#define | GNT_IS_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_MENU)) |
#define | GNT_MENU_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_MENU, GntMenuClass)) |
#define | GNT_MENU_FLAGS(obj) (GNT_MENU(obj)->priv.flags) |
#define | GNT_MENU_SET_FLAGS(obj, flags) (GNT_MENU_FLAGS(obj) |= flags) |
#define | GNT_MENU_UNSET_FLAGS(obj, flags) (GNT_MENU_FLAGS(obj) &= ~(flags)) |
Typedefs | |
typedef _GntMenu | GntMenu |
typedef _GntMenuPriv | GntMenuPriv |
typedef _GntMenuClass | GntMenuClass |
Enumerations | |
enum | GntMenuType { GNT_MENU_TOPLEVEL = 1, GNT_MENU_POPUP } |
A toplevel-menu is displayed at the top of the screen, and it spans accross the entire width of the screen. More... | |
Functions | |
G_BEGIN_DECLS GType | gnt_menu_get_gtype (void) |
GntWidget * | gnt_menu_new (GntMenuType type) |
Create a new menu. | |
void | gnt_menu_add_item (GntMenu *menu, GntMenuItem *item) |
Add an item to the menu. | |
GntMenuItem * | gnt_menu_get_item (GntMenu *menu, const char *id) |
Return the GntMenuItem with the given ID. |
Definition in file gntmenu.h.
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A toplevel-menu is displayed at the top of the screen, and it spans accross the entire width of the screen. A popup-menu could be displayed, for example, as a context menu for widgets. |
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Add an item to the menu.
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Return the GntMenuItem with the given ID.
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Create a new menu.
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